Showing 30 of 393 · Category: Game Dev
Desktop backgammon for Linux with ornate Persian and Chinese board and AI opponents
Make a game trailer from the game playing itself: deterministic frame-by-frame recording with synced audio in headless Chrome, edited into 9:16 and 16:9 videos with Remotion. For browser games.
A Unity/C# gameplay framework exploring modular game systems, entity interactions, and extensible gameplay architecture, demonstrated through a Plants vs. Zombies-inspired project.
Free Cursor rules + AGENTS.md that stop AI (Cursor, Claude Code, ChatGPT) from writing Godot 3 code in Godot 4 projects: yield, export, onready, old connect(), invented APIs. MIT.
Explore my procedural 3D generation with Godot. Randomized sphere placement, 3D grid systems, a very beautiful view, built from scratch with GDScript.
Logistics idle game for iPad with 3D dioramas built with Swift, SwiftUI and RealityKit
A complete Delphi wrapper for Bernhard Schelling's TinySoundFont (v0.9) library. TinySoundFont is a software synthesizer for playing SoundFont2 (.sf2) files. This repository provides everything you need to integrate it into a Delphi (VCL/FMX) application, including a fully functional, threaded, double-buffered demo project.
Patch archive for Pandemonium (Rust RTS) - numbered git format-patch deliveries; source lives in E-Vex/pandemonium-bd
A community-driven Pokémon fan game that brings physical Pokémon cards to life as digital battles.
JavaScript / Canvas 2D 多玩法游戏系统:统一生命周期、WebSocket 局域网房间、幂等奖励结算与版本化进度迁移。
Houseki 宝石: four original gem and stone puzzle games, Falling Triplets, Colour Chains, Stone Collapse and Gem Swap, as immutable seeded engines with 300 graded levels, plus experimental Magnetic Blocks. English and Japanese. Zero dependencies.
See how I progress in my game development journey. (NO AI FOR GAME CODE)
Skills to help AI Agents provide Insights based on Game Analytics
CSI×OpenAI Game Dev Hackathon!
Игры из книги Максима Бойко «Unity 6: от первой игры до публикации»: Кристальный сборщик и Руины — исходный код, сборки и веб-версии
A classic Snake Game built using HTML, CSS, and JavaScript with responsive design, keyboard controls, score tracking, and interactive gameplay.
A minigame for @modcommunity's Dot collection and gaming platform. In this game, humans must destroy "liveable" props that can be disguised and move around with from other players.
Vanta - a game-oriented systems language that compiles to C++17
Game Studios multi-agent game-development framework as a single Claude Code plugin: 50+ agents, 70+ skills, guarded hooks, rules, docs, mcps — host-neutral (Claude Code /Codex/ ZCode)
Projet L2 - Jeu de plateau numérique inspiré du Monopoly (thème médiéval/aventure) développé en Java avec interface graphique Swing, cartes modulaires configurables en JSON et architecture MVC.
Steal my Brainrot — a multiplayer collection & base-defense game by andruw, built with EdenSpark and Daslang. 56 characters, mutations, rebirths, gear, and the Thunder sandstorm event.
Lander John D. Cueto - Interactive Portfolio | Shaders, Arcade Engines, Cloud Apps & Anime Noir UI