OSS Today

Showing 30 of 391 · Category: Game Dev

31
GrinZero/open-game-studio

Open Game Studio: a local game production workbench for Codex with immutable assets, visual canvases, character workflows, and MCP Apps.

Python★ 100.7/day
32
SamuelAsherRivello/ai-skills-blender

Turn ideas into stunning 3D — with these Blender skills for Codex and Claude Code. Powered by Blender Lab MCP.

Python★ 90.3/day
33
hyhy111/gam-skills

Agent skills for game animation assets: write prompts, guide GAM workflows, control the desktop app, and export frames, offsets & audio to Godot 4.

Python★ 90.9/day
34
seehiong/the-jade-crypt

A 2.5D wuxia platformer in Godot 4: 30 chambers built from ASCII text maps, each proved beatable by a headless rule engine and BFS solver. Play it in your browser.

GDScript★ 90.4/day
35
wazzapsenk/steamworks-mcp

Release assistant for Steam games, as an MCP server for Claude and ChatGPT. Scans your Unity, Godot or Unreal project, writes and checks your store page, achievements and images against Valve's rules, studies the market, and fills Steamworks only after you approve. Never publishes.

Python★ 80.3/day
36
erkan612/GMSmartAgent

Decision-weighting AI for GameMaker. Utility scoring with response curves, per-target options, commitment, a frame-budget scheduler with priority tiers, and agents that learn from player choices: habit and preference models, re-ranking and prediction. Pure GML.

Game Maker Language★ 80.3/day
37
fabio-rovai/asset-passport

Two small games and an ontology border between them: drag an item across, and the receiving game checks a Lean-checked passport before it gets in.

Python★ 70.4/day
38
alphaparkinc/genpark-quadtree-spatial-partitioning-engine-skill

Recursive 2D Quadtree spatial decomposition partitioning points into quadrants with range queries

Python★ 70.2/day
39
Alpha-Park/genpark-quadtree-spatial-partitioning-engine-skill

Recursive 2D Quadtree spatial decomposition partitioning points into quadrants with range queries

Python★ 70.2/day
40
signetprotocol/signet

A global protocol for communication between all games: join any world with your own game and exchange viewers, mechanics and content across games

Rust★ 70.3/day
41
r-lyeh/Replay

🎮A small editor for smaller games

C★ 60.3/day
42
ewaldhorn/wartech

WarTech - Java Web Assembly RTS Game

Java★ 61.6/day
43
Fabiusmaia/RCT23D

An experimental 3D rendering mode for OpenRCT2, bringing RollerCoaster Tycoon 2 parks to life with a free camera, 3D terrain, procedural ride geometry, and immersive first-person exploration.

C++★ 60.4/day
44
ANstudio-Games/Bloomsom-engine

A local-first multiplayer game server framework written in Go, designed for learning, prototyping, and building real-time netcode without cloud or hosting overhead.

Go★ 60.2/day
45
thinkingdev923/Bubbles

A satisfying interactive browser game built with vanilla JavaScript, HTML, and CSS, featuring smooth animations, dynamic DOM manipulation, responsive UI, event-driven gameplay, performance-focused rendering, and a lightweight zero-dependency architecture.

JavaScript★ 60.2/day
46
lahit1/pojo-dojo

A rapid, co-op platformer game that designed for at least 2 controller connection that works on window, powered by Godot.

GDScript★ 60.3/day
47
scoyoc5/unity-ai-agent-rules

Free Cursor rules + AGENTS.md that stop AI (Cursor, Claude Code, ChatGPT) from writing broken Unity C#: missing usings, invented APIs, Unity 6 vs 2022 mixups. MIT.

★ 60.6/day
48
hannnnnnnny/ARPG-CX

A Diablo-like pixel ARPG in C99 that runs on Windows and the TI-Nspire CX calculator: 6 classes, 18 builds, mythic loot, idle or hands-on play. Free & MIT.

C★ 60.3/day
49
HYClub/deepseek-harness-game-studios

DeepSeek Harness port of Claude Code Game Studios (CCGS v1.1.2, MIT) — one-package install: hook bridge (9 events), studio status line, self-installing framework payload (76 skills, 49 agents, 13 rules).

JavaScript★ 50.3/day
50
gysahlgreene/SlopForge

Local-first AI game asset slop generator.

Python★ 50.2/day
51
dilukangelosl/opal

Transparent AI-video sprites for web games: Rust encoder, in-browser Studio, ~15 KB WebGL2 runtime + PixiJS adapter. Play Rift Warden ↗

JavaScript★ 50.3/day
52
TripoGrowthLab/vibe-gaming-interactive-playbook

Make a 3D browser game with your coding agent and one prompt: greybox first, then Tripo models.

JavaScript★ 50.2/day
53
Ataher-KoW/tinynpc

TinyNPC v1.0: local NPC dialogue for games. 1.28 GB, JSON characters, POV and memory. Compare real baseline and v1.0 replies in the demo.

Python★ 50.2/day
54
sachinthankachan/msdf-atlas-studio

Open-source desktop studio for generating Multi-channel Signed Distance Field (MSDF) font texture atlases with live shader preview.

GDScript★ 40.2/day
55
Guilherme-M-Mateus/keyframe-coach

Claude Code skill that animates in Blender like a game animator: walk cycles, audits, and Unity/Unreal/Godot export.

Python★ 40.6/day
56
abinjoyal/Snake-Game

A modern Classic & Power-Up Snake Game built in Python & Pygame featuring 2-Player local versus, AI bot opponents, custom map builder, unlockable achievements, procedural 8-bit audio/BGM, and dark UI styling.

Python★ 40.2/day
57
Sunil56224972/stick-man

A hand-drawn arcade bridge game. Hold to grow a stick, release to drop it, and walk across. Miss the gap and you fall. Built with plain HTML5 Canvas and vanilla JavaScript: no frameworks, no bundler, no build step.

JavaScript★ 40.2/day
58
Shilo/PixelDoll

Dress up your 2D game characters with pixel-perfect paper dolling. Generate swappable, frame-aligned equipment layers with PixelLab AI and export them to any game engine. https://pixeldoll.app https://shilo.github.io/PixelDoll

TypeScript★ 40.8/day
59
laaielichter/Reverseport

Reverse engineer anything. Port it anywhere. One CLI and MCP server that lets any coding agent take apart apps, games, binaries and websites — and port them to Godot, Unity, Unreal, three.js or any language.

TypeScript★ 40.3/day
60
ambytionhq/minijs

easiest rules-based 2d game engine built in js.

JavaScript★ 40.2/day