Showing 30 of 392 · Category: Game Dev
Keep a license ledger for downloaded art and audio packs: fail on unknown packs, non-commercial licenses in a commercial release, and generate credits.
Arcade racing game - React + Phaser 3 + TypeScript. Custom track model, per-chassis vehicle dynamics, AI that reads corner radius, and a headless test suite that drives the real game code.
A fun 2D arcade game built with Python and Pygame where players catch falling coins, earn points, and try to beat their highest score.
A deterministic, modular pixel-art generation toolkit for 2D games. Create characters, creatures, environments, animation frames, and visual effects from TypeScript — with reproducible results and inspectable source code.
Unity ring-toss game for a Human Computer Interaction exam, combining photogrammetry, Blender modeling, physics, and custom occlusion.
NEXUS: AURORA V. A networked multi-room escape room (Node.js WebSocket hub, ESP32 props, browser games) built for the ICpEP.SE USLS booth at LWeek 2026. 400 tickets, sold out.
A historical monster pack that features infected dinosaurs such as a T-Rex, animals such as bears and tigers, and more! This is being primarily used for Zombie Zone, but it can be used in other games and automatically detects in Playground!
Portable AI skills for designing, building, monetising and optimising mobile games.
ZCode skill: 批量生产单文件离线可玩的 HTML 人生模拟游戏(引擎骨架 + 剧情共创 + 三重 QA)| Batch-produce single-file offline life-sim HTML games
🚀 Uno sparatutto arcade 2D spaziale mobile-first, sviluppato in puro Vanilla JS e HTML5 Canvas. Zero dipendenze, controlli touch LERP, Delta Time e rendering ottimizzato a 60fps
Ever wanted to vibe-code a game in a retired engine like Construct 2? No? Well, if you did, this project helps you bridge AI assistants, debug event sheets, analyze projects, and build games faster—all without API keys!
This is Flappy style app using FLutter + Flame Engine
Codex port of Claude Code Game Studios: 49 agents, 74 skills, hooks and a full indie game pipeline for OpenAI Codex. 中英文文档。
A Mount & Blade II: Bannerlord mod that converts castles into smaller market towns. Lesser features and values than Actual Towns
Screen ruler, grid and guide overlay for Windows: measure pixels, angles and symmetry, frame aspect ratios and write notes on top of any app. Free and portable.
A meditative arcade game about movement and light. Drift through a starfield, gather glowing motes, and keep your spark alive. Vanilla HTML5 Canvas.
A modular 2D Formula 1 simulation and evolutionary AI driving laboratory
An educational 2D arcade shooter developed for a University Game Development course, serving as a hands-on introduction to Unity, C#, and core gameplay loops.
游戏市场研究总监|比较类型、IP、地区、语言、付费方式与产能,保留来源、口径和缺口,支持下一步立项验证。 Read the market. Choose the next move. Game Dev Skills.
Life of Nate is a vibecoded project created by Jake Brown, the creator of Po Inc and Life of Nate. All coding is done with Claude/ChatGPT as the lead creator would be scared to even approach a command line. Life of Nate is free and will always be free. Thank you for looking out at Life of Nate.
Lagos Market Run 🇳🇬 — A 3D endless runner through Lagos markets. Dodge traders, collect cash and suya, use pure water and chase high scores across 19 iconic locations.
Pac-Man em Python com Pygame: fantasmas, power pellets, niveis, particulas, recorde e efeitos sonoros gerados pelo proprio codigo.
Videojuego educativo infantil desarrollado en Unity (C#) para Android. Incluye actividades pedagógicas (números, colores, animales) y minijuegos (Memory, Flor Dice / Simón). Publicado anteriormente en Google Play Store.
A 3D tactical FPS for browsers, featuring a story campaign, team-based multiplayer and tactical gameplay. In development.
Configuration-driven simulation and experimentation framework for game systems
A structured, progressive GLSL shader laboratory and curriculum in Python & Panda3D covering foundations, vertex deformations, Lambert, Phong, Blinn-Phong, legacy fixed-function, PBR Cook-Torrance, skydomes, and real-time water simulation.
A professional 2D cutout animation tool featuring bone rigging, Inverse Kinematics, sprite skinning, and robust export options (Spritesheet PNG+JSON, MP4, GIF). Built for animators and game developers
Unity arcade space-flight game: procedural tunnel courses, spacecraft progression, desktop and touch input. Portfolio case study with screenshots, architecture and verified C# source samples.
Similar to UE's high-resolution screenshot feature, it captures the scene via the camera in real time and exports it as a high-definition image.